AI Insights · Timothy · July 2022
Top 5 Platformer Games in Portugal: Q2 2022 Performance
Discover the performance trends of the top 5 platformer games in Portugal during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 platformer games in Portugal demonstrated diverse performance trends across downloads, revenue, and active users. Below, we delve into the data and highlight key insights from Sensor Tower.
Stumble Guys by Scopely, Inc. exhibited fluctuating weekly revenue, peaking at approximately $59.6K in late March and gradually declining to around $12.8K by the end of June. Downloads started strong with 35.3K in late March, reaching a low of 18.2K in early June but saw a slight uptick to 20.4K by the end of the quarter. The game saw a consistent increase in weekly active users, starting at 161.8K and climbing to 642.5K by the end of June.
Subway Surfers from Sybo Games ApS maintained steady weekly downloads, ranging from 10.6K to 21.2K, with a notable peak in mid-May. Revenue saw a significant rise from $266 in late March to a peak of $3.1K by the end of May, before settling at $1.2K at the end of June. Active users displayed growth from 116.7K to 246.7K over the quarter.
Sonic Forces PvP Racing Battle by SEGA saw a gradual increase in weekly revenue from $22 in late March to a peak of $482 in late May. Downloads initially surged from 1.7K to 10.8K in late April, followed by a decline to 2.8K by the end of June. Active users mirrored this trend, rising from 13.8K to 39.1K in late April and then decreasing to 26.9K by the end of the quarter.
Super Mario Run by Nintendo Co., Ltd. experienced stable weekly revenue, fluctuating between $84 and $183 throughout the quarter. Downloads remained relatively consistent, ranging from 1K to 1.8K. Active users showed minimal variation, starting at 8.2K and ending at 7.2K by the end of June.
Tomb of the Mask by Playgendary Limited had steady weekly revenue, ranging from $83 to $164. Downloads saw a peak of 3.4K in early May, with numbers fluctuating between 1.6K and 2.9K for the rest of the quarter. Active users displayed a slight decline from 53.2K in late March to 48.6K by the end of June.
For more detailed insights and data on app performance, visit Sensor Tower.